[Remote] Staff Services Engineer
Note: The job is a remote job and is open to candidates in USA. teamLFG is focused on creating games that foster deep community bonds among players. As a Staff Services Engineer, you will design and build core services for games, collaborating with a dedicated team to take projects from prototype to production.
Responsibilities
- Build and maintain production-quality backend game services
- Collaborate daily with a cross-disciplinary team to design the core services for the game (including sessions, matchmaking, and player progression)
- Effectively write clear, concise, and accurate technical documentation and email communication, with the ability to summarize complex topics and achieve alignment across multiple teams
- Calmly deal with production incidents, participating in an on-call rotation after launch
Skills
- Production experience designing and building backend game services
- Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
- Ability to diagnose complex system failures using logging and metrics
- Ability to write, debug, and maintain code in Rust
- Embrace a 'we' culture in addition to being an outstanding collaborator and communicator
- Experience with 'games as a service' online game development
- Experience leading (direct management, mentoring, or guiding) engineers
- Ability to write, debug, and maintain code in C++
- Working knowledge of Docker, Git, and Linux (including shell scripting and system configuration)
Benefits
- SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products
- This role also may be eligible for a bonus package
Company Overview