[Remote] Engineering Manager
Note: The job is a remote job and is open to candidates in USA. Ghost Story Games is a self-publishing game development studio founded by Ken Levine and former Irrational Games developers. They are seeking an Engineering Manager to lead the finalization and polish of dynamic gameplay and narrative systems for their upcoming game, Judas. The role involves overseeing engineering teams, strategic planning, and collaboration with other studio disciplines.
Responsibilities
- Own hardening our systems to shipping quality
- Roadmap and schedule post-launch release content
- Proactive feature ownership of entire game subsystems – including all aspects of development, maintenance, advocacy and documentation
- Manage the schedule of the console port team (with our vendor) and all performance/optimization efforts
- Manage and develop teams of programmers for work on assigned systems/domains which includes managing contractors and outsourcing partners
- Work with all departments to ensure our systems meet the needs of our content creators
Skills
- Extensive Unreal Engine 4/5 experience
- Ability to direct the closing down of dynamic systems and develop a change management process for feature maintenance
- Experience with streaming, serialization, entity systems and core game engine technologies
- 10+ years' experience in the game industry with at least 3 shipped AAA titles
- Experience managing teams
- Strong knowledge of C++
- Ability to quickly understand existing code and enhance/extend an existing architecture
- Software engineering skills, including the ability to write maintainable and robust code
- Experience developing in and supporting all stages of the development lifecycle
- Experience developing games; preferably action, First Person Shooters and immersive sim games
- Ability to research, analyze and optimize code to meet performance requirements
- Experience developing for and shipping cross-platform titles – PC/XSX/PS5 preferred
- A passion for hands-on game development with a focus on attention to detail
- Commitment to code quality, documentation and sound testing procedures
- Adaptable in high-pressure, creative environments, with the ability to respond elegantly to difficult changes and prioritize feature requests based on design goals
- Understanding of procedural content generation systems/algorithms
- Self-motivated leader able to work independently and drive results
- Excellent communication, collaboration, interpersonal, and organizational skills, including participation in engineering best practices like code reviews
- Experience with source control via Perforce or equivalent
- C#/python experience
- Support high quality and robust game features and systems, by gathering requirements, designing solutions, testing and debugging
- Implementing AI tools to streamline the QA process for a highly systemic game
- Support build automation processes as needed
- Support analytics backend development
Benefits
- Other elements, including a bonus and/or equity awards
- A full range of medical, financial, and/or other benefits
- Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment
Company Overview