[Remote] Product Engineer
Note: The job is a remote job and is open to candidates in USA. Uscreen is looking for a Product Engineer who focuses on solving problems for creators by taking ambiguous customer needs and turning them into usable products. The role involves owning the entire process from design to implementation, ensuring that the solutions delivered meet the actual needs of users, rather than just closing tickets.
Responsibilities
- Take ambiguous, half-formed customer problems and turn them into shipped product creators can actually use
- Own the full path of a solution: the design decision, the code, the edge cases, and the metric that proves it worked
- Talk directly to creators rather than waiting for a PM to translate their needs
- Work across our stack — Ruby on Rails, React, and Flutter, with native bits where it counts (yes, even BrightScript)
- Measure success in outcomes that move the business, not tickets closed
- Throw out yesterday's work the moment a better answer shows up, and delete more code than you add
- Hold the bar between 'working' and 'solved' — and keep fixing until good becomes right
Skills
- Experience shipping real products and providing links to them
- Ability to communicate directly with creators rather than relying on a PM
- Focus on measuring success in outcomes rather than tickets closed
- Willingness to discard previous work in favor of better solutions
- Experience in deleting more code than adding it, at least sometimes
- Ability to discern good from almost-good and a drive to fix it
- Judgment about which problems actually matter and the ability to ship solutions that address them
Company Overview
Company H1B Sponsorship