[Remote] Lead UI Technical Designer (Unreal Engine 5)
Note: The job is a remote job and is open to candidates in USA. EPAM Systems is seeking a Lead UI Technical Designer to help bring a AAA fighting game UI to life in Unreal Engine 5. The role involves bridging UX, art, design, and engineering, and requires prototyping, iterating, and defining scalable UI implementation patterns throughout the production process.
Responsibilities
- Implement UI screens, flows, widgets, animations, and interaction behaviors in Unreal Engine 5
- Translate UX flows, wireframes, Figma designs, HTML prototypes, and documentation into functional in-engine UI
- Partner with UI Engineers to define technically sound, scalable, and reusable UI structures
- Integrate and polish UI art assets in-engine in collaboration with UI Artists
- Prototype and refine frontend and in-match UI experiences through rapid iteration
- Build and maintain UI prefabs, widgets, layouts, animation states, and interaction prototypes
- Implement UI motion using UMG, Sequencer, materials, and Blueprint-driven workflows
- Support 2D UI implementation, including 3D-anchored 2D-rendered gameplay UI elements
- Validate UI across mobile-centric and multi-platform experiences
- Align UI animations and feedback with sound and VFX teams to match the overall game style
- Document implementation details, edge cases, interaction rules, and dependencies for production handoff
- Contribute to seasonal updates, publishing tasks, and live-service UI iteration
Skills
- 5+ years of experience implementing game UI in Unreal Engine
- At least 1 year of relevant leadership experience
- Strong experience with UMG and Blueprint-based UI workflows
- Lead-level ability to partner with UX, art, and engineering to deliver scalable UI structures
- Strong project execution skills to support production handoff, documentation, and dependency tracking
- Advanced UI layout and interaction design knowledge, including responsive behavior
- Strong UI motion and animation timing understanding for expressive but functional interfaces
- Excellent communication and collaboration skills across UX, art, engineering, design, production, VFX, and sound
- Excellent command of written and spoken English (B2+ level)
- Experience with UE5 CommonUI
- Experience on AAA or live-service games, including fighting, action, multiplayer, or competitive titles
- Experience with HTML prototypes or hybrid design-to-engine prototyping workflows
- Experience implementing UI animations using Sequencer and materials
- Familiarity with approved AI-assisted tools for prototyping, documentation, or production acceleration
Benefits
- International projects with top brands
- Work with global teams of highly skilled, diverse peers
- Healthcare benefits
- Employee financial programs
- Paid time off and sick leave
- Upskilling, reskilling and certification courses
- Unlimited access to the LinkedIn Learning library and 22,000+ courses
- Global career opportunities
- Volunteer and community involvement opportunities
- EPAM Employee Groups
- Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn
Company Overview
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